By David R. Hanson
Each programmer and software program undertaking supervisor needs to grasp the artwork of making reusable software program modules; they're the development blocks of enormous, trustworthy functions. in contrast to a few glossy object-oriented languages, C offers little linguistic help or motivation for developing reusable software programming interfaces (APIs). whereas such a lot C programmers use APIs and the libraries that enforce them in nearly each software they write, rather few programmers create and disseminate new, extensively appropriate APIs. C Interfaces and Implementations indicates the way to create reusable APIs utilizing interface-based layout, a language-independent technique that separates interfaces from their implementations. this system is defined by means of instance. the writer describes intimately 24 interfaces and their implementations, offering the reader with a radical knowing of this layout strategy. good points of C Interfaces and Implementations: *Concise interface descriptions that include a reference guide for programmers drawn to utilizing the interfaces.* A guided journey of the code that implements each one chapter's interface tp support these enhancing or extending an interface or designing comparable interfaces. *In-depth specialise in "algorithm engineering:" the right way to package deal facts constructions and similar algorithms into reusable modules. *Source code for twenty-four APIs and eight pattern functions is tested, with each one provided as a "literate program" within which an intensive clarification is interleaved with the resource code. *Rarely documented C programming tricks-of-the-trade. *Convenient entry to all resource code within the publication through the realm broad net at http://www.cs.princeton.edu/software/cii/ 0201498413B04062001
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Each programmer and software program venture supervisor needs to grasp the paintings of constructing reusable software program modules; they're the construction blocks of huge, trustworthy purposes. in contrast to a few glossy object-oriented languages, C offers little linguistic help or motivation for developing reusable program programming interfaces (APIs).
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Additional resources for C Interfaces and Implementations: Techniques for Creating Reusable Software
All but a few of the ADTs in this book use opaque pointers, so functions such as Stack_empty are used to access fields hidden by the implementations. The performance impact on real applications due to the overhead of calling functions instead of accessing the fields directly is almost always negligible. The improvements in reliability and in the opportunities for catching runtime errors are considerable and outweigh the slight costs in performance. If objective measurements show that performance improvements are really necessary, they should be made without changing the interface, for example, by defining macros.
The importance of assertions is widely recognized, and some languages, such as Modula-3 and Eiffel (Meyer 1992), have assertion mechanisms built into the language. Maguire (1993) devotes an entire chapter to using assertions in C programs. Programmers familiar with object-oriented programming may argue that most of the ADTs in this book can be rendered, perhaps better, as objects in object-oriented programming languages, such as C++ (Ellis and Stroustrup 1990) and Modula-3. Budd (1991) is a tutorial introduction to the object-oriented programming methodology and to some objectoriented programming languages, including C++.
This helps clients avoid dependencies on the specifics of particular implementations. This kind of dependency between a client and an implementation — coupling — causes bugs when an implementation 15 C Interfaces and Implementations: Techniques for Creating Reusable Software. com, Frank Liu Copyright © 1997 by David R. Hanson.. This download file is made available for personal use only and is subject to the Terms of Service. Any other use requires prior written consent from the copyright owner.